What’s Changed

The full, always-current changelog lives in the game. The News screen on the title screen has a card for every release, and a What’s New card pops once after each update.

This page is the highlights — the changes that actually alter how you play.


Server update — 12 October 2026

No new download needed; these are server-side.

  • /back is back: return to where you died (or last teleported from) within 5 minutes, every 3 minutes. You arrive as a ghost for up to 60 seconds so you can get your things back safely. See commands
  • /ticket <message>: send staff a ticket with your location, up to 2 a day. Replies arrive by mail
  • Ask CoffeeBot: mention the bot in Discord with a question and it answers
  • Smoother server: lighter networking, less background CPU from map rendering and distant terrain, and a fix for stale projectiles piling up
  • Recipes: sequenced assembly works again; one recipe per input for obsidian haunting and glass washing

Season 3 — 3.0.2

  • Replay Viewer button beside Mods on the main menu, for watching your recordings
  • Spatial GUI (inventories as a 3D panel) — switch it on or off from the Aero Settings gear. It ships off
  • Every reward arrives by mail — /daily, votes, level rewards and your veteran gift — with a chat message and a ping when it lands. A full inventory can’t eat a reward any more
  • Ping as a number in the tab list, measured live

Season 3 — 3.0.0 / 3.0.1

A fresh world with a new spawn. What’s different from Season 2:

  • Levels now come from advancements + Season 3 playtime, and everyone starts at level 1. See progression
  • Land claims grow with your level: 5 chunks to start, +2 per level, up to 150. See claims
  • Your mailbox (/mail) holds your starter kit (300 spurs, bread, saplings) and every reward. See economy
  • Vote streaks: the vote reward grows each day in a row you vote
  • Minimal teleporting — /spawn, /home and /rtp only. /tpa, /back and warps are off. See commands
  • The Nether opens 24 hours after launch; the End is closed for now
  • Your items stay in a corpse when you die
  • Custom skins and capes for everyone, premium and offline
  • New worldgen and structures (Tectonic terrain, YUNG’s structures), Macaw’s building blocks, Artifacts, Deeper Darker, and a reworked Create addon line-up
  • Gone from Season 2: VR, the quest book, Sophisticated Backpacks, Supplementaries and a number of other mods
  • RAM: 8 GB is the sweet spot, and machines with room can go higher. See performance

Installed from Modrinth?

Launch once, let it finish at the title screen, close the game and launch again — the first launch downloads a few mods Modrinth can’t host.


Season 2 highlights

  • 1.10 — Head for the Skies: VR, Drive-By-Wire, Customizable Player Models, Potato mode, and settings that survive updates
  • 1.10.11: the Season 2 quest book; removed mods finally cleaned up properly
  • 1.10.12: an airship control mod rolled back
  • Levels moved from advancements to pure playtime for Season 2 — and back to advancements + playtime for Season 3

Keeping up

  • In game — the News screen on the title screen, and the What’s New card after each update
  • Discord — restart notices, downtime, and anything that needs saying before it happens
  • status — whether the server is up right now